<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>PROPAGATE Devlog - itch.io</title><link>https://scriptoman.itch.io/propagate</link><description>We must grow. We must spread…</description><item><guid>https://scriptoman.itch.io/propagate/devlog/1633262/build-3-fog-fixes-new-audio-and-unstable-connections</guid><title>Build 3: Fog Fixes, New Audio, and Unstable Connections</title><link>https://scriptoman.itch.io/propagate/devlog/1633262/build-3-fog-fixes-new-audio-and-unstable-connections</link><pubDate>Tue, 18 Aug 2026 20:15:07 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5MzYzMjk2LnBuZw==/400x224%23c/VWyref.png"/><p>In the third build, I fixed a bug where a node could be fully visible but still unavailable for connection. This happened because node availability was determined using the directional beam’s reveal...</p>]]></description></item></channel></rss>